Infodemic
A game about noticing when your feed is playing you. For classrooms, families, anyone with a phone.

No one ever taught us to read a feed.

Half of American teens say the news just arrives — on a phone, between a friend's post and an ad, never saying where it came from. Infodemic is a game where a room full of people slows that feed down, checks what's in it, and argues its way to common ground.

What we're up against01

For Gen Z, the feed is the news.

And almost nobody arrives with the habits to read it.

50%
of teens keep up with news passively — it comes to them. Only 15% go looking for it.
News Literacy Project, News Literacy in America (2024)
“How do you keep up with news?” · n=1,110
18%
could tell branded content, opinion and sponsored results apart — all three. Barely half got any one right.
News Literacy Project, News Literacy in America (2024)
Three-part identification task · n=1,110
80%
of teens on social media run into conspiracy posts. One in five sees them every day.
News Literacy Project, News Literacy in America (2024)
Social-media users only · n=1,110
“My students want to better understand misinformation and social media.” — a teacher, playtest feedback 94% of teens say schools should teach this. Only 39% had a single lesson on it last year. “Check your sources” is advice. This is practice.
News Literacy Project, News Literacy in America (2024) — a nationally representative survey of 1,110 US teens aged 13–18, fielded May 2024, margin of error ±4.1 points. Every figure on this page comes from it.
How it plays02

Three rounds per story, about ten minutes.

Everyone's on their own phone. The game happens when they disagree.

01

Gut check

Read the feed the way you always do: fast, headline only. One call per post: how straight is this headline with you? That first call is the baseline.

02

Investigate

The team picks the story it split on and goes to work. Search it. Ask an AI, and remember it can be wrong. Look the account up somewhere other than its own profile. Everything anyone finds lands in one shared case file — and there's no answer key waiting at the end.

03

Write the note

Everyone writes a community note, the way you'd write one on X: is the post misleading, which tells did you find, what actually happened (or why it holds up), with the evidence underneath. The note the team rates most helpful goes on the post.

Why together

Nobody reads the feed the same way. Everyone reads the feed alone. This is the same feed, read together. Round one shows the team exactly where it split, and the split is real. The only way out is to look things up and talk to each other. That conversation is the game.

2–4 players ~30 min session Phone, laptop or tablet Ages 11+ Free & open source
The curator console03

It's this morning's news, and it's your feed.

You build the feed from real stories pulled off a live news wire that morning, set how long you've got, and publish the whole thing as one word you read to the room.

Live news · pulled this morning
Your feed — 3 stories
HealthThe Guardian Statins can reduce dementia risk by up to 15%, long-term study suggests
MediaNewsweek Google reveals how ‘Lake America’ name change will appear on Maps
TechSlashdot BMW blames young people for the loss of real buttons in new cars
Read this word to the room → OTTER

Pulled this morning

One button pulls fresh headlines off a live news wire. Add a story to your feed and the game writes its post and the clues behind it while you keep picking.

You pick the stories. You never write the spin

What goes in the feed is your call. How each story gets framed, and what its tell is, is generated when you add it. So nobody can say you stacked the deck.

It tells you when the feed is too easy

If nothing in your feed plays spun, there's nothing for a table to disagree about — and the console says so before you publish, not after the bell.

Try it yourself04

Play a round right now.

This is the solo version — one player, no sign-up, about three minutes. The classroom game is the same thing with three other people arguing back.

Something in this feed is off.

Five stories are about to land. Some of them are playing you.

Click to start →

The demo is built for a full screen — it'll feel cramped inside this page on a phone. Open it on its own instead.

Open the demo
Solo demo · plays one story end to end · nothing is saved Open full screen ↗
Help us test it05

It's a prototype. Break it.

Grab two to four people, give it twenty minutes, then tell us everything that went wrong.

The multiplayer part is new, and it will misbehave. Someone can't join, a screen doesn't update, a code doesn't work — that's exactly what we're trying to find. Note what happened and put it in the form.
Where it started

Infodemic began at Sora Schools, a project-based school for grades 6–12. The game is what came out of a school built on the idea that students should be doing real work, not answering questions someone already knew the answer to.

Where it's being built

It's being built during the Assembly Code fellowship, and it's free and open source — AGPL-3.0 on GitHub, for anyone who wants to run it, teach with it, or take it somewhere else.